▹ Choose Game dialog only shows Edit with saved games, and show a tip ▹ Minor edits ▹ More advice in a couple scenes ▹ Improve compatibility with iOS 12 ▹ Fix a UI bug
▹ Better layout on iPad mini ▹ Show synopsis in Choose Game dialog (tap a saved game) ▹ Better reporting of some battle outcomes ▹ Minor bug fixes and text edits ▹ Small advice fixes ▹ More brief image descriptions for players using VoiceOver We’re still finishing the next chapter, “Lights Going Out.” You can discuss the game at https://discord.gg/kitfoxgames
▹ Fixes possible crash in combat and changes from version 1.0.13: ▹ You can find another spirit ▹ Clarified future sequel, and strengthened one linkage to it ▹ Fixes in Spirit dialog ▹ Fixed some issues with dashboard ▹ Fixed a couple potential crashes returning to main menu ▹ Support mouse rollover [iPad] ▹ Show Sacred Time info in balloon [iPad] ▹ Fixed a layout issue on mid-sized iPad Pro ▹ Fixed a layout issue with Bold Text ▹ More natural line breaks [requires iOS 14] ▹ Fixed geography of a lake ▹ Fixed a bonus, and saving of some bonuses ▹ Avoid some apparent cultural inconsistencies ▹ Text in an exploration event better matches artwork ▹ Various recommendation and bug fixes ▹ Added two visual descriptions (for VoiceOver users) ▹ Updated libraries You can discuss the game at https://discord.gg/kitfoxgames
▹ You can find another spirit ▹ Clarified future sequel, and strengthened one linkage to it ▹ Fixes in Spirit dialog ▹ Fixed some issues with dashboard ▹ Fixed a couple potential crashes returning to main menu ▹ Support mouse rollover [iPad] ▹ Show Sacred Time info in balloon [iPad] ▹ Fixed a layout issue on mid-sized iPad Pro ▹ Fixed a layout issue with Bold Text ▹ More natural line breaks [requires iOS 14] ▹ Fixed geography of a lake ▹ Fixed a bonus, and saving of some bonuses ▹ Avoid some apparent cultural inconsistencies ▹ Text in an exploration event better matches artwork ▹ Various recommendation and bug fixes ▹ Added two visual descriptions (for VoiceOver users) ▹ Updated libraries You can discuss the game at https://discord.gg/kitfoxgames
▹ Fixed bug asking for favors ▹ Fixed bug capturing horses ▹ Fixed rare bugs that could result in duplicate story arcs or zombie characters ▹ Fixed problem with advisors recommending Yes or No ▹ Fixed bug with Sword of Death usage ▹ Shamans don’t technically worship ▹ Fixed some advice and recommendations ▹ Minor edits in Help screens ▹ Fixed a few typos ▹ Venture dialog default sorting is more relevant for a few ventures ▹ Minor improvements under iOS 13
▹ Fixed tribute-related diplomatic mission ▹ Fixed bug that allowed reorganizing the circle with no chief ▹ Improved relevance of a tip ▹ Added advice and tips ▹ Fixed bonuses for a few scenes
▹ New interactive scene ▹ Reworked emissary flow ▹ Made sure character-specific advice is given ▹ Improve compatibility with iPhone 4s ▹ Better handling of 10.5 and 11 inch iPad Pro, and 12.9 for map ▹ Fixed some bonus calculations, and made sure bonuses are applied ▹ Correct bonus for 3 treasures ▹ Fixed a couple curses ▹ Healers are much less likely to be war leaders ▹ Fixed some advice conditions (in scenes and the Spirit dialog) ▹ Fixed issue that meant scenes might not recur with the right frequency ▹ Fixed bug that might have caused some scripts to be queued twice ▹ Fixed relationship consequences in one scene ▹ Fixed some typos and incorrect recommendations ▹ Fixed crash after deleting saved game ▹ Distinguish between several ways to connect to the next game ▹ Tip for ritual misstep ▹ Very minimal support for keyboard
▹ Many more random rumors can be shown ▹ Fixed some story continuity problems ▹ Fixed a possible bug when trading in Ekarna’s ritual ▹ Tuned some politics ▹ Hill of Gold can appear on the map ▹ Improved layout for iPad Pro
▹ Three new leader faces ▹ Fixed bug where that which didn’t kill you made you too strong ▹ Fixed several bugs related to unusual timing of events ▹ Fixed a bug with reciprocal gifting ▹ Fixed some issues with victory benefits and other connections brought forward into “Lights Going Out” ▹ Keep schism from breaking out after it’s resolved ▹ Fixed several bugs related to a clan that no longer exists ▹ Fixed timing bug resolving a feud ▹ Prevent a situation where a clan might attack itself ▹ Very bad pasture stress can be remedied ▹ Fixed a bug that could prevent victory ▹ Slightly better compatibility with future iPhones ▹ Added advice to several scenes ▹ VoiceOver: more descriptions and additional detail
▹ Clans won’t try to end feuds right after they started ▹ Be sure Proselytizer achievement is awarded when conversion is under duress ▹ A little more advice about completing the clan hall ▹ Very small optimizations related to “Lights Going Out,” the sequel now in development ▹ VoiceOver: expanded visual descriptions ▹ Bug fixes
▹ Reduced memory use in some situations ▹ Reduced the amount of redraw ▹ Some areas are easier to discover by exploration ▹ VoiceOver: more descriptions ▹ VoiceOver: exploration mentions clan lands ▹ Attacking an ally makes you a weasel if you blow off their parley ▹ One story line is more aware of context ▹ Bug fixes ▹ Edited saga ▹ Updated 3rd party libraries
More treasures and faces. Tap to show more information about concerns or missing families. UI tweaks and bug fixes. ▹ Three new treasures ▹ Four new leader faces ▹ Clarified some combat description, particularly when you flee without realizing the last foe is about to collapse from their wounds ▹ Tapping truncated concerns in the menu shows all of them ▹ Added ability to show missing families in Reorganize dialog ▹ Show Hate and Mock as negative values ▹ Slightly larger text for “Larger in Scenes” option ▹ Fixed a bug where exploration could bring the escort home twice ▹ Fixed a bug where an ally would be given reinforcements instead of casualties ▹ Fixed a bug where a clan may pay tribute after you let them off the hook ▹ Fixed a case where an advisor would recommend themselves be assigned to the circle ▹ Bug fixes, typos, and tuning
▹ New advisor faces ▹ Repeating a failed venture is easier (as designed) ▹ Renamed Foraging and Hunting ventures for clarity ▹ Don’t disable starting shrine’s blessing in some cases ▹ You can become known as weasels ▹ Edits, bug fixes & clarifications
First release (with more advice, art polish, and bug fixes)